Lucifer
The Chairman Slayer
Red Flame Coalition•Rushdown • Pressure • Close-range•Medium
Lucifer is a ruthless frontliner who wins by forcing decisions — fast entries, relentless pressure, and brutal finishers.
Story
Lucifer wasn’t born into power — he took it. In a nation where speeches are weapons and seats are trophies, he learned to strike before the debate begins.
When the arena lights ignite, he doesn’t fight for applause. He fights to prove one truth: the throne belongs to the fearless.
Every victory is a vote. Every combo is a manifesto.
Move List
Movement
Campaign Surge
Movement→ → (double tap forward)
Frames: 5 / 5 / 5 / 25
Close distance fast and start pressure.
Strategic Retreat
Movement← ← (double tap back)
Frames: 5 / 5 / 5 / 29
Create space, bait whiffs, escape pressure.
Normals
Lobby Sweep
NormalCrouch + Button 4 (Light Kick)
Frames: 6 / 4 / 0 / 10
Fast poke, interrupts opponents, easy starter.
Committee Sweep
NormalCrouch + Button 5 (Medium Kick)
Frames: 13 / 5 / 2 / 20
Mid-range poke and safer pressure tool.
Parliament Sweep
NormalCrouch + Button 6 (Heavy Kick)
Frames: 10 / 11 / 9 / 30
Big reach and strong knock-style pressure.
Specials
Filibuster Flurry
SpecialButton 4 → Button 4 (tap twice)
Frames: 5 / 27 / 0 / 32
Sustained pressure and panic-catch tool.
Supers
Emergency Ordinance
SuperHold Button 6 (charge) → Release
Frames: 69 / 89 / 6 / 164
Massive commitment finisher—use after big punish.
Assists
Coalition Arrival
AssistAssist Call (system)
Frames: 5 / 29 / 0 / 34
Entry pressure setup when assist is triggered.
Coalition Power Play
AssistAssist Call Super (system)
Frames: 9 / 5 / 8 / (short)
Momentum swing assist entry.
Coalition Exit
AssistAssist End (system)
Frames: 9 / 5 / 8 / 22
Resets spacing after assist ends.
