Oli Ba
The Iron Diplomat
Blue Lightning Bloc•Balanced • Defense • Punish•Easy
Oli Ba fights like a negotiator with steel in his voice — calm control, safe spacing, and brutal punishes when you overcommit.
Story
Oli Ba rose through diplomacy where every handshake hid a blade. He learned the strongest leaders don’t swing first — they let you miss.
In the arena, he speaks in pressure and answers in punishment. One mistake from you becomes a full session of consequences.
His rule is simple: stay disciplined, stay protected, then strike when the moment is undeniable.
Move List
Movement
Forward Protocol
Movement→ → (double tap forward)
Frames: 5 / 5 / 5 / 24
Quick reposition into safe pressure or whiff punish range.
Normals
Floor Clause
NormalCrouch + Button 4 (Light Kick)
Frames: 6 / 2 / 8 / 16
Fast check poke to stop rushdown and start confirms.
Heavy Sanction
NormalCrouch + Button 6 (Heavy Kick)
Frames: 12 / 4 / 24 / 40
Big punish button—use after blocked unsafe moves.
Final Vote
NormalButton 6 (Heavy Kick)
Frames: 11 / 6 / 12 / 29
Strong mid-range punish / finisher normal.
Air Committee Tap
NormalJump + Button 4 (Light Kick)
Frames: 7 / 45 / 7 / 56
Long air active—great for air-to-air and jump pressure.
Air Verdict
NormalJump + Button 6 (Heavy Kick)
Frames: 7 / 5 / 18 / 30
Heavy jump-in—use to start big damage on hit.
Specials
Press Conference (Light)
Special↓ ↘ → + Button 1 (Light Punch)
Frames: 0 / 2 / 48 / 50
Fast projectile to control space and force approaches.
Press Conference (Heavy)
Special↓ ↘ → + Button 3 (Heavy Punch)
Frames: 0 / 1 / 49 / 50
Slower but stronger zoning tool—use after knockdown or fullscreen.
Diplomatic Counter
Special↓ ↙ ← + Button 6 (Heavy Kick)
Frames: 19 / Counter Window / 6 / 25
Hard callout vs predictable pressure—cash out on their mistake.
Focus Briefing (Start)
SpecialButton 5 + Button 6 (Medium+Heavy)
Frames: 19 / 9 / 16 / 46
Absorb a hit then threaten a follow-up—great for reads.
Focus Withdraw (Cancel)
SpecialDuring Focus: Back + Button 4 (or Cancel key)
Frames: 19 / 9 / 16 / 46
Bait reactions safely—cancel focus to avoid punish.
Focus Strike (Light)
SpecialDuring Focus: Release / Button 1 (Light Punch)
Frames: 4 / 4 / 55 / 63
Quick focus release to catch people trying to wait you out.
Focus Strike (Medium)
SpecialDuring Focus: Release / Button 2 (Medium Punch)
Frames: 4 / 4 / 55 / 63
Balanced focus hit—good risk/reward for punishing.
Focus Strike (Heavy)
SpecialDuring Focus: Release / Button 3 (Heavy Punch)
Frames: 4 / 4 / 55 / 63
Heavier focus release—use when you’re sure they’ll swing.
Supers
Unblockable Resolution
SuperDuring Focus: Hold then Release (Fully Charged)
Frames: 6 / 2 / 55 / 63
Closes rounds—force respect after conditioning with cancels.
